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Gaby Watson
This is amazing work! I just got into this pose and found that I kind of wanted to roll my shoulders back and stack my head over my pelvis just to be able to balance. If she's cutting through something and applying pressure on the sword then it makes sense for her shoulders to be rolled over but if not maybe try them less hunched and lowered/back?
Giulio D'Amico
Thanks for the feedback and your comment! I'll think about your advice. The pose should represent the moment after a slicing action. But since it is finished and she's not applying force on the sword anymore, you're probably right.
Steve Lenze
Hey Giulio, I like your redesign, and the drawing is nice. My biggest feedback is that she looks like she is sleeping. The pose is very up and down and straight which makes it kind of stiff. I did a quick sketch to show you how you could add some dynamic elements to the pose. I hope this helps :)
Giulio D'Amico
Hi Steve. Thanks for the feedback! I think this really helps! I see now that my pose lacks dynamism. And your silhouette is clearer too.
Giulio D'Amico
added a new topic
Character redesign
This is a character redesign of Karai from the TMNT verse. I realised it for the February CDChallenge.  I feel that the pose is not readable enough.  Do you have any suggestions or feedback about it?
Jeremias Fritsch
They both look really good! I would say the way you used thick dark lines in the first image sould be more focused around certain areas you want to draw attention to. Those heavy lines remind me of how product designers manage to instandly draw the eye to details. Overall i guess my attention is just "jumping" between details instead of "searching" for new ones. I dont know if that explains what i mean... AS of the second painting id have to see your reference to critique anatomy.
Giulio D'Amico
Thanks for taking the time! And also thank you for the advice on the line weight. The reference I used for the second painting is this one. Is a photo from A. Belovodchenko.
Giulio D'Amico
Hi! I just completed this two anatomy studies. Any comment/critique is very much appreciated. These are both digital studies. The first one should be more focused on drawing.
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