@nathan_the_phaneuf
@nathan_the_phaneuf
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@nathan_the_phaneuf
I'll have to redo it (more than once, of course) but here's where I'm at for now.
@nathan_the_phaneuf
Hi there, these are my submissions for this part of the project, both level 1 and 2. Maybe it's a feeling, but once I got a couple of boxes done, they just came out easily. Don't know if they are correct or not (some do seem off), I just got to a routine of knowing what to look for to get the box started. For the deformations, I think I could have exagerated some parts more to accentuate movement and tension. If anything, maybe they are accurate?
@nathan_the_phaneuf
On a side note, I like my line quality better and better. Still needs more control, but my lines seems to get cleaner with time!
@nathan_the_phaneuf
Hi there, here's my submission for this part of the project, both level 1 and 2. A fun exercice that if I had more time would have led to using references. Instead, I focused on flow, readability through the sketch lines and giving a feeling with the overall design, mostly on the last two, while drawing from imagination.
Pedro Branco
Thank you Stan. I quite like doing this exercise, it's been something that I practiced almost since the beginning on my own. This and ribbons is really important to understand movement and to teach you how to think on your construction of an object. On a side not. I haven't received a notification on this lesson and the Ginger Root people critique, was it just me?
@nathan_the_phaneuf
Same here. I use Gmail and I tend to not receive some of the notifications. Sometimes I will know on time that a new lesson came out, while for some others I receive nothing, not even a spam. It's quite annoying.
@nathan_the_phaneuf
Hi there, didn't have much time for this project, but here are my attempts. All of them are from imagination while looking at images of ginger root to try and get the feel right. The last image with the knights are inspired from the character Nightmare from the "Soul Calibur/Soul Edge" series of games, although not from a particular design of the character.
Ricen
6mo
Sweet Nightmare! Badass!
@nathan_the_phaneuf
Hi there, it was another good project. Again, it really feels great to see the different lessons chiming in as you think about every poses and subjects in this project. A soft spot for the shark with its fins on its back making lovely cross-contour lines and the sea lion for its dynamic look that seems to stand out in the way I drew it. Also, the dragon was a nice exercice in trying to get the shapes working together to indicate flow through the forms, especially in a different pose and perspective.
@nathan_the_phaneuf
A few done here, but more to come soon. I really appreciate how what we learned in the previous lessons (rhythms, perspective) seem to add up here almost immediately. I don't know if the result shows it here, but it feels like they combine effortlessly in this lesson.
@nathan_the_phaneuf
Busy week, but had time to get a bit of practise in. Will do more and post here even after the deadline. Here, I went for: a double decker bus, a monster truck out of nowhere (with steamroll wheels, it was a mistake, but I went with it for fun) and, from the top of my head too, Axel from the Twisted Metal series of video game (the guy stuck between two wheels). Went for his Twisted Metal Black iteration where only the arms and a missile rack hold the wheels together. All quick ones except the monster truck who, coincidently, was my favorite to figure out.
@nathan_the_phaneuf
M5 Stuart tank that was done today. I haven't seen the demo yet, but it will happen soon. I need to leave soon so, and I shouldn't have done this, I rushed on the details like the extensions coming off the front of the hull and the wheels themselves. Took too much time on the whole and not enough on the subject of this lesson: the cylinders. On another note, happy to finally be able to reliably do stars. It clicked for the first time in years and it snuck up on me. Do a square, mark the extremities, connect with straights making triangles, darken the lines you want to keep.
@nathan_the_phaneuf
Will do more than this because even with references (I have hands too), it's hard to get right.
@nathan_the_phaneuf
A box warmup with a first attempt at the first image of the project.
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