Activity Feed
Julien
•
1yr
added comment inDay 11 - Structure- 12 Days of Proko
Nice practice session! 10 to 15 min each. Thanks for the opportunity and the nice poses!
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1yr
Woah, these feel so dynamic! Love the balance of structure and rhythm :D
•
1yr
love these!
In perspective, the wheel (eg its major axis) is perpendicular to the axle (the rotation axis): that's actually not true! I know this practical way of positionning a circle in perpective can be found in many books and tutorials, but it is simply mathematically incorrect. I'd be interested if anyone knew why this is often said?
I'll admit it can give a first guess (and maybe that's fine: in the end it's the believability that counts) but the steeper the angle between the axle and the horizon line, the higher the the error.
Hi, never did this & I had a great time! I actually spend too much time practising that I forget to create something. Thanks for the opportunity!
I couldn't for the life of me find our what to do with the accordion. Your costume design, and colors and lines are pretty too. Scrolling through all these before I post mine it making me intimidated.
Julien
•
4yr
Asked for help
OK, here's 3 characters for the visual association assignment... Tough one! I started out trying to find some shapes for each characteristic and it end up being harder than I taught... Hope we can still tell who's who...
Julien
•
4yr
Asked for help
Hi, just watched the 1srt critique video, that was nice!
Here's 5 ideas I re-implement from my 2 sheets of ideation (didn't really had the time to do more), they're all banana-based! It's nice to see how after drawing the ~ same thing over and over again in different perspectives it really is becoming easier and looks more natural.
•
4yr
Nice work Julien. Two primary points of feedback here: 1. The banana themes isn't coming across particularly clearly. 2. The shape are reading much more like folded paper. I think you'd benefit from taking a step back and spending some more time listing out your ideas, and doing smaller simpler thumbnail drawings. These are interesting, and I can tell you really put in some work on these, but they are also somewhat unclear. They lean more towards surrealism, which isn't necessarily wrong, but for the sake of the exercise I'd like you to focus more on clarifying communicating clear ideas with simpler designs. For now. You should feel free to..go bananas once the course is over as you attempt to find your own voice as a designer. Again, good job Julien.
Julien
•
4yr
Asked for help
Hey, here's some of my figure study, focusing on design as a second step. I feel i'm still too close to reality, having troubles leaving out the details...
Julien
•
4yr
Hi! A humbing assignment for me: I use to go sketching outside, but never people... they're easier in photograph or in life drawing session :) !! Will try to make a habit of it from now on...
Damien Dederichs
•
4yr
Hello,
So the idea that came to my mind was this story about crops and vegetables controlling undead farmers. I think I didn't do enough iterations, I'll definitely have to create more of them.
And maybe focusing less on details and more on design on the following pages.
Have a nice day.
Julien
•
4yr
Hi, here's my ideation process.
I was pleasantly surprised to see how far I got just by writing down things, I would never have thought all this without this process. It took me at least 3h! As for the theme, I'm european so I'm not really familiar with halloween and all the monsters & culture behind it: watching the video I was unaware of nearly all references... I just went with what came to mind (it started with mechanical farming machines and transformed into bananas...).
It end up on the "funny" side a little bit I think, hope that's ok!!
•
4yr
There are great Julien. A very nice start. And funny is almost always useful. It means you're engaging with your empathy, and that means your characters are more likely to fee like something. They're going to be more likely to express some set of emotions and be more accessible to viewers/players.