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@hansheide
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19d
added comment inAssignment - XYZ: The Framework for Drawing in 3D
Asked for help
I’ve been trying to practice perspective like this for ages, but it has never felt as good as after watching this lesson.
It’s not even like i learned something I didn’t know before and it clicked, it’s probably just because I needed someone to tell me to go practice drawing objects in perspective.
And I should probably also give some credit to the amazing 3D models.
I labelled some of the lines with their axis. And for those with multiple, I named all of their axis starting with the axes that the line is going through the most!
Great lesson Marshall, feeling like it’s starting to make sense 👍
But I suspect that we’re just getting started!!
Rick B
18d
Happens all the time. I know the info but there is some disconnect. then you see someone else do it and it clicks.
Anke Mols
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1mo
Asked for help
Cool that you made the head turn instead of just making it a completely stiff pose. I didn’t even think about that you can do that, but it obviously works
@hansheide
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26d
Asked for help
The Delorean in its simplest simplified form is quite simple. But when you add all the details that this model from Back To The Future 𝕀𝕀𝕀 has, it soon becomes very complicated.
So in a way it is a good exercise because you can choose how difficult you want it to be; just draw the simple boxy shape of the car, or go all the way and draw all the time travelling equipment.
I think I went with a difficulty level in the middle of those two.
And choosing whether to open the doors or close them changes the form and difficulty greatly as well.
fun assignment. This feels like architecture 101
Asked for help
This is probably the most methodical drawing I’ve done.
I finally used the tools that we are supposed to use for this course, and I was surprised by how easy it was to focus on accuracy when I had these tools in hand.
Also very fun though!
I think I finally get why people like Stan Prokopenko compare perspective to math, like as you can see in some of the sketches, it really felt like I was doing geometry.
But it’s only similar to geometry.
I still don’t buy the comparison to math as in general.
Perspective is just not nearly as complex as math. And you don’t have to be good at math to be good at perspective. Like Kim jung gi basically just Leared perspective by drawing a whole bunch. You can’t learn trigonometry by playing around with a calculator. Basically what I mean is that perspective is like other areas of art, like where it can technically be learned by trial and error, and perspective is realistically intuitive, but math is not intuitive at all and it is all about learning the rules.
Marshall I challenge you on this debate and that was my argument 👊
and in the end I had to try and make it look like those cool fonts from the 2010’s. Those fonts were awesome, and cool.
Asked for help
I tried to play around with building a rockey landscape, but the thing that exited me the most was the methodical way to build a rock like Phillip showed in the lesson. I first tried a simple shape, and drew the lines that would be visible in blue, and those that wouldn’t be visible in red. Then I tried a more complex shape. It really felt great and it felt like I was understanding the 3d form of what I was drawing. It made me able to sculpt on the paper without much guesswork. I realised that it was basically isometric perspective, and I figured that I could draw boxes as well, so I tried drawing the shape of my house. Drawing the cracks in the rocks looked really tempting, so I had to try it out.
@hansheide
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2mo
I tried drawing a goat skull from reference a couple of times, and then I tried turning it around in my head and draw a mechanised version from memory. I think it turned out alright, but I didn’t really get a good grip on the 3D form of the skull. I think that a 3D model, or the real thing like Peter had, would have helped a lot. The references were all too similar and they gave me an idea of the silhouette instead of the 3D form.
Daniela
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3mo
Asked for help
Took other people's idea of using a perfume bottle. This was definitely interesting, usually when I do object construction measurements, it feels like an unusual form of punishment. But while the blob method didn't have the most accurate results, it was surprisingly fun, it was a pleasure to do it.
I tried to not look back much to try to fix mistakes, kept it fairly quick, which also probably helped with my enjoyment
Overall the thing I struggle with is keeping the size of the initial box at least semi consistent.
I will also try to do a more complex object one of these day and see how it fares
Thank you for the lesson as usually
@hansheide
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3mo
Asked for help
at first I chose the red blocky toy, but I found out that it was hard to simplify more than it already was. Instead I found a model of the Deloreon from back to the future. The biggest drawing on the page was the one I did from reference, and the rest was done afterwards trying to rotate and draw it from memory. I also tried to open the doors from memory. The “blob method” Marshall talked about, worked ok, but I think it wasn’t very useful in this case because the Deloreon is already pretty much just a box, and I don’t need the blob method to draw that. But I can see the potential the blob method has!
I would re-take the photo of your drawings with a better light because they are hard to see. There are some scan apps that let you take photos like they're scanner, The one I use is free and gets the photo to look close to what the drawing looks in real life.
@hansheide
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5mo
Asked for help
Here are some of the circles I did. It is actually quite difficult to do them freehand.
hope i can still make it into the video!