Activity Feed
Filippo Galli
•
7d
added comment inFrom Blobs to Airplanes
I didn't use the 3D model as reference because I wanted a greater challenge after the last similar assignment which wasn't such a success.
I think I did a much better job this time around!
Filippo Galli
•
13d
Recent gesture practice.
I had to derust on the first sessions, but I think I finally got in the flow on the later ones (while also spending more than twice the time on every figure from that point onwards).
Filippo Galli
•
13d
And that's the end of PL102. Thanks, Jeremy!
Like you said, I'll try to spend the majority of the time I put into this to paint and draw instead of listening to people talk about painting and drawing.
Refs I extracted from!
Left to right (all @ s from twitter): @zhuzi_k, @Suyasuyabi427, Adrian Bush, @ALumizky, Jung Park, TLOZ: Tears of The Kingdom.
Filippo Galli
•
2mo
Gold.
started rough but it got better after the 3rd.
stumbled again on the last one.
Filippo Galli
•
2mo
Monsters and Well!
I think that in terms of bounce light I always tend to dim it down a notch.
This comes from trying to keep the value structure clear with separated light and dark families, so that bounce light isn't brighter than any halftone.
Perhaps I'll push it a bit further in the next studies and artworks and really make it pop.
Filippo Galli
•
2mo
Asked for help
I didn't think I would have had this many failed attempts, yet here we are.
I think what I'm missing is a better planification and to constantly keep an eye on my line systems so that they all check out, which.. they don't in these.
All drawn digitally free-hand to practice drawing straight lines, it's definitely much harder on a sceen tablet's slippery surface compared to pencil on paper.