Christina Unger
Bielefeld, Germany
Level 1 beginner. Here to learn drawing more than stick figure comics.
Activity Feed
Christina Unger
•
2mo
added comment inProject - Gestural Architecture
Asked for help
I have very little patience today, but here are three quick sketches: a friendly church starting to get as well-fed as the head priest, a bank upon which austerity is imposed, and watchtowers (inspired by Scott's submission, although too 2D...)
Christina Unger
•
5mo
Thanks for emphasizing the angles again and again. I think I slowly begin to understand...
Christina Unger
•
5mo
Fun warmup challenge for x-ray vision: Drawing boxes sticking out of boxes. :)
Christina Unger
•
5mo
Asked for help
Turns out I'm pretty bad at seeing boxes, and not really better at drawing them.
Ishaan Kumar
•
6mo
Here's my go at using De Vries' work as a stage. I recently watched some videos of the metal band Slayer's comeback gig and that was on my mind. I couldn't put myself through the pain of making an entire crown so I kept a bouncer dragging a drunken guy out of the 'stage' area instead,
Christina Unger
•
6mo
The camel looks tilted... 🤔 (And yes, the vanishing points are too close.) Also, with the legs i had no idea how to determine the sizes of each side. Probably need more space to draw the leg boxes properly. And the human has a different kinds of arms. Well, as everything this needs a lot more practice!
Christina Unger
•
6mo
Not sure about the left box... Would you draw it like this?
Also, one other question: Here we just put the vanishing points where we want, but how you decide where to put the vanishing points if you want to construct a scene (like a room in the previous examples)?
•
6mo
What you're seeing here is an example of your vanishing points being placed too close together which gives an extremely warped perspective. If you wanted to show an extreme POV or a jarring perspective this can be used creatively to that effect! If you'd like to create a more naturalistic perspective for rooms or buildings, place your vanishing points further apart. Generally you don't want both vanishing points to be visible inside the picture plane. That said, in your examples you have all of your boxes going to the same vanishing points, which works if they're all oriented in the same direction, but if you have multiple boxes, rotated in different directions, each box will have it's own set of vanishing points. Hope this helps!