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@anthony_shearing
•
10h
added comment inBuilding Facial Features Step-by-Step
Sorry about the separate images. I'm not good with the computer stuff.
I feel like I understand most of the construction, but I always feel like my drawing look a bit off or I have some issues placing the eyes in the sockets. Should the ye always be big enough to fit snugly into the socket, or is there often some struggle and trial and error to fit it? I always have the impression that the issue with the eye placement is a symptom of lousy construction. Is this construction and eye placement fully accurate?
Also, sorry for always posting the same strange reference. I have difficulty with it and wouldn't want to post something I accidentally get right.
@anthony_shearing
•
4d
I'm not sure what I'm doing wrong but it doesn't look right. I try to focus on representing the skull and only using forms.
Human faces are hard because tiny differences look much bigger than they should. It’s very close imo, just a little longer and thinner than the photo. (Forgive me for using round rhythms, as I’m only now reaching this section of the lessons)