Refining the Rough In - Part 1
Refining the Rough In - Part 1
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Creating a Comic Page

Drawing a Full Size Layout

Refining the Rough In - Part 1

1K

Refining the Rough In - Part 1

1K
David Finch
Let's start refining our layout with some more concise linework and formal perspective.
Newest
@psi
9mo
Might have missed this earlier but what’s the size ratio from original to final?
@psi
9mo
Gonna guess it’s 11x17, and the rough in is about a third of the size
Noah Ra
1yr
i dont understand how he makes the layout bigger
Neill Brengettsey
He uses photoshop to enlarge the layout, places his Bristol paper on the screen and traces it there.
@jasonj33
3yr
So question here, at the beginning of the video for refining the rough. You talked about using your computer screen as a lightbox, I'm sure this is a good resource if you've got experience with it. I went ahead and got myself a lightbox for physical pages, if you're doing comics via computer, would you need to just drop the opacity from the previous layer to tighten it up.
@adamhilton
Are there any better ways of blowing up an image for those without a scanner and photoshop?
Melinda Fisher
I'm a bit late with this, but there are free mobile scanning apps like Notebloc or Microsoft Lens you can use to take a picture with your phone and remove distortion. Gimp is a free and open-source alternative to Photoshop. It's not as good for drawing, but works well for altering images.
Neill Brengettsey
David's using his computer screen as a light table and tracing on to art board. Options: Take a picture with your cellphone and load it on your computer by emailing it to yourself. All computers come with a graphics program. You can then use computer screen as light table.
Alec Obert
3yr
A copy machine and a backlit surface (window, lightbox, glass table with a lamp underneath) will do the trick. Copy and print at a larger size then trace on the backlit surface.
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About instructor
I’m a comic book artist for Image, Marvel, DC, and others.
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