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LESSON NOTES
In this lesson, I'll demonstrate how to refine your rough block in by formalizing perspective, using references as needed, and tightening up your sketches with concise, intentional lines. In this phase of the process, we'll be making our characters and environments feel much more "real" as things begin to take more defined forms.
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creating-a-comic-page-refining-the-rough-in.mp4
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COMMENTS
i dont understand how he makes the layout bigger
He uses photoshop to enlarge the layout, places his Bristol paper on the screen and traces it there.
So question here, at the beginning of the video for refining the rough. You talked about using your computer screen as a lightbox, I'm sure this is a good resource if you've got experience with it. I went ahead and got myself a lightbox for physical pages, if you're doing comics via computer, would you need to just drop the opacity from the previous layer to tighten it up.
Are there any better ways of blowing up an image for those without a scanner and photoshop?
I'm a bit late with this, but there are free mobile scanning apps like Notebloc or Microsoft Lens you can use to take a picture with your phone and remove distortion.
Gimp is a free and open-source alternative to Photoshop. It's not as good for drawing, but works well for altering images.
David's using his computer screen as a light table and tracing on to art board.
Options:
Take a picture with your cellphone and load it on your computer by emailing it to yourself. All computers come with a graphics program. You can then use computer screen as light table.
A copy machine and a backlit surface (window, lightbox, glass table with a lamp underneath) will do the trick. Copy and print at a larger size then trace on the backlit surface.
