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Course In Progress
If you want your drawings to feel more three-dimensional and less like flat outlines, getting a handle on how light and shadow actually work is where it all starts. But it’s not just about knowing the theory. it’s about knowing how to use it when you're drawing.
In this lesson, you'll walk through a straightforward, step-by-step shading process using a sphere as the example. It's a simple shape, but the same ideas apply whether you're drawing a cup, a hand, or a full portrait.
In the full version of this lesson, you'll go deeper into:
- Starting strong: How to break your drawing into clear light and shadow areas so you’ve got a solid structure to build on.
- Creating believable form: How to use halftones to show the smooth transition as surfaces turn away from the light.
- Tackling the tricky parts: Tips for handling reflected light without flattening your shadows, placing highlights so they actually pop, and using occlusion shadows to add real depth.
- Making it feel grounded: A look at cast shadows—especially the soft edges (penumbra) that help anchor your object in space.
If you want to dive into the full lesson, it’s all laid out in a step-by-step demo.
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About instructor
Founder of Proko, artist and teacher of drawing, painting, and anatomy. I try to make my lessons fun and ultra packed with information.