Character Design Critique
2d
Caleb
Hello, I'm trying to improve my visual character design and make characters for the comic I'm working on. I was looking for critique and advice for this character. I plan to create an illustration/splash art for her and use her in a comic later down the line. The theme of this character is a Fashionable Field Scouter who's secretly a bug queen. This character is planned to have a human and bug form. I wanted to give off the feeling if you look long enough you'll notice minor details that she is an insectoid. So I was wondering if the shrug jacket and skirt are too bland? With the clothes, I wanted to portray her expressing herself even with the straight-edge uniform. I was thinking of adding a pattern to the shrug jacket but I feel like it would become the focal point of the character when I really want the eyes to be that and the first thing people see when they look at this character. I decided not to go crazy with the render yet to see if I could add something to them before adding the material. I wanted to ensure the human form was decent enough before I started working on the bug form. Any other critique or advice is welcomed. Thank you.
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