A couple latest illustrations
3yr
Pasi Leinonen
I'm taking a turn on a darker style, how do you like these?
Feel free to comment/feedback.
Thanks!
Both are really cool designs. I'd like to see you push the weird factor even more, like into Dark Souls territory.
One Moon to rule them all. This Ringwraith is based on Tolkiens Lord of the rings. I think if you are not a LOTR fan, this could have a little explanation. In the books, there are nine of these wraith creatures, that are all bind to the Master ring, that rules them all. So I tried to bind the background in to the Tolkiens world :)
Asked for help
Hi! I have often a problem adjusting the values of my illustrations. I tend to go with too dark or saturated tones. I feel that my eyes work differently on different days and almost like different time of the day :D Does this make any sense? Does anyone struggle with similar problem and is there a tips/solution to adjusting your values/tones?
Asked for help
Hi! Here few latest. Very different in style, but fun! :D Feedback is welcome!
I painted another version of this mystic forest druid, I think it's ok for now. MEGA BIG thanks @Liandro & @Josh Sunga for pushing my forward, you really help a lot!
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3yr
Hey @Pasi Leinonen, great work! I think @Liandro has summed up a great critique already which was cool to see we share similar feedback. His last note about the repetitive orientation of crosses helped my paintover :)
Anyways I'll just leave you with the images because I second everything he explained already.
Again, really cool work!
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3yr
Hey, @Pasi Leinonen, pretty cool work! I really like your ideas! :D
I think the first one has a nice composition and ambience overall. The character design suggests the concept of some sort of dark powerful figure. One thing I'd try to push further is the gesture of his pose - I feel like he could be puffing the chest, raising the chin and opening the arms even more to really convey the idea of power and confidence. Maybe playing with the camera angle could also be interesting: framing it even more from the bottom up to stage his feeling of superiority.
The second one is such a great concept - feels as creepy as appealing to me, hehe! I also love the simplified background design and the work with textures. And for this one, I actually have a few insights which I hope can help:
. The perspective of the character's limbs seems a tiny bit incongruent with the rest of the pose - his head and body seem to be on a side view, while the forearms, hands and feet seem to be a bit more towards a 3/4 back view, as if he was walking into the graveyard (which is actually an interesting idea, but just gotta make sure the anatomy makes sense in the whole);
. There's a long stem on the grave right behind the character which is creating a tangency with the character's chin - I'd try designing the negative spaces around that area in order to avoid creating that tangent. Also, the other thin long structure dropping down from the character's chin feels a bit confusing to me (I wonder if it's a beard, a bone, or drooling...?), so I suppose a bit more design work there might help.
. Maybe you can preserve that nice-looking simplified design on the elements farther back (which might create a nice feeling of atmosphere), but add some other environment elements with a bit more 3-dimensionality towards the foreground. And I think defining the environment's ground plane a bit more could help clarify the perspective of the scene, which would also help better figure out the forms and direction of the character's feet in particular.
. I notice the angle of most crosses on the background are very similar, which conveys a sense of regularity and repetition to the shape design. I see no problem with keeping it that way if you prefer, but, personally, I'd try giving those angles a little more variation!
That's it! Hope it helps.
Great work overall! Keep it up!