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@henrik17
@henrik17
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@henrik17
Hello people, just finished my first longer figure drawing. More will be coming soon! Critiques are always welcome.
Martha Muniz
Nice! Some quick pointers as you continue along in your progress: - Snowmanning: Careful with symmetry when laying out the connection points in the human figure, e.g. knees and elbows, which can cause the figure to look like a snowman, hence the term. The connection points tend to have an asymmetrical interlocking that lends itself to gesture and flow throughout the figure. I see you're heading that way, but it could be further pronounced and taken into account when rendering the forms, not just at the gesture stage. - Proportion: Before starting in the final render, it can be helpful to double check how the features of the body compare to one another, or measure how things line-up in the lay-in vs the original reference (e.g. if the fingers align vertically with the foot and knee). Right now, the figure seems to skew a bit larger in the top half than the bottom half, with the hands in particular appearing small. Taking the time to measure and compare within the drawing early on can really make a difference. - Lighting: It seems your reference has two opposing light sources, so props to you for tackling it. I would recommend something with one direct source in the future, to make things easier to learn from. It would be easier to find and define the core shadow as well, since right now it seems rather soft and somewhat vague. This video by Dorian Iten is also great at explaining shading and it's really helped me out a lot: https://www.proko.com/s/3CWA I hope this is useful to you and I look forward to seeing your future work :)
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