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@frodotehdodo
@frodotehdodo
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@frodotehdodo
My 25 min lay ins. I got a little distracted with the shadows on the first one (left) so I didn't have time to finish the head and leg. I made sure to save the shadows for the end on the second one.
Nio
Didn't realize how off the angle of the arm was until I took a picture of it to post here. I will step back more often. Don't hold back on critiques, I want help =) I'm new to shading so I'm trying to find that comfortable spot between showing form, making it look good, and using a technique I like.
@frodotehdodo
Hey Nio, i love the way you drew that outstretched hand. As for shading, I noticed that in the forearm you have a gradual shift in value from the shadow side to the light side. however, if you notice in the reference, the shift is more sudden and creates a harder edge. You seem to do the opposite in the crecent shape in the elbow. You created a hard edge, when the reference had a softer edge. One advice I have is to lightly outline the border between the shadows and the lights during the drawing process and indicating where this border is gradual/sharp.
@frodotehdodo
Finished with shoulder bones assignent, any critiques are appreciated.
@frodotehdodo
Hi guys, just finished drawing from the 10 assignment images, looking for any feedback.
Jesper Axelsson
Hi @frodotehdodo, I think these are really good! The ribcage, pelvis and head are all well drawn! PROPORTION I would keep an extra eye on proportion. You often make the ribcage to large, or the head too small. The distance between the ribcage and pelvis is often too long. Here'e some things that might help with proportion: - Start by drawing the overall figure (like a gesture quicksketch, or even mannequin) to get things in place, then add the anatomy - Refer to standard proportions. Human Proportions – Cranial Units - Practice drawing from a skeleton (You can use the skelly app for example) and learn to draw the bones from imagination. Study the relationships, so that when you're drawing from a model you can refer to your imagination of what a skeleton "should" look like to check you accuracy. THE SPINE - I like to think of the thoracic portion of the spine as being part of the ribcage; it's tucked into the back and follows the ribcage's arc in the back. The angle of the vertebrae ellipses are perpendicular to the spine's current direction. - Remember that the spine goes from thick in the lumbar section, to thin in the neck. - In drawing #7 the crosscontours on the spine don't seem right to me. They are close, but I wish they had wrapped around more (Structure Basics – Making Things Look 3D at 07:57); drawing through the entire ellipse helps with this. And the angles seem slightly off. You might appreciate doing the exercise I suggested in this post https://www.proko.com/s/HrLr, to sharpen your sensitivity. Knowing how open to draw each ellipse can be tricky; do I see the vertebrae from above or below, and how much? When I'm unsure of the angle I like to imagine touching the cylinder. I imagine laying my hand flat against the vertebra's end cap and try to feel what angle it's at. This usually helps me make a second more accurate guess. Hope this helps :)
@frodotehdodo
Drawings 5 and 6 are from following along with the video. 1 - 4, 11 and 12 are from reference images. The rest, 7-10, are from imagination. The numbering is all over the place becuase I worked on these over a few months and with different materials.
Dakarai Chihwai
Good, good. But I would recommend doing them all at once (instead of months apart), and then redoing them later on, further sophisticating your grasp on drawing theses complex forms. Some of these are pretty good, others fall flat on perspective. I would say you re-watch the video once or twice and then redo them. Try to train yourself to be able to tell whether you like how they look or not. If you don't like them or even if you just want to get a little better, redo the assignment again and again. Practicing lots and lots is really the only way (I know off) to improve greatly. That is all I will say.
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