Activity Feed
@adove
•
3yr
added comment inArm Bones Assignment Example 1
Hello,
I'm new in this platform. I would want to know how to get the reference pictures used in these assignment please ? And do I need a special tool to do the exercise or just pencil is necessary?
Thank you in advance for your reply.
So - I finished the picture over the weekend. Any feedback and tips, C&C, whatever is welcome! If anyone has any advice on finishing up a traditional piece digitally too, that would be great. I did a 'multiply' layer to push the darker values a little in pixlr
The paper I tried to ink on was not ideal in the end so it was difficult to get a clean gradient inkwashing in larger areas buuut thankfully the paper didn't bubble too much.
I kind of stuck with the original composition from over a year ago and didn't remove too much in the end so eh maybe it is a little busy. It felt good at least to finish something that had just been a very rough pencil sketch for so long..
Thanks for looking ! (:
H H
•
3yr
Hey Matt! I haven’t gotten to that part yet, but I’m pretty sure you could do it in any medium. I think it’s a great idea to render it like you would a comic, since it’s more relevant to your goal.
I’m not sure what style comic you draw in but here’s a few David Finch videos :
https://www.proko.com/lesson/how-to-cross-hatch-for-comics-david-finch/discussions
https://www.youtube.com/watch?v=okQfa98uLlQ
Other good ressources: Robert Marzullo and How to Draw Comics . NET on Youtube and this video by page Page One Comics https://www.youtube.com/watch?v=VxNe6jqiTDk (it’s a long video - he starts rendering anatomy around 27 minutes in)
I hope this will be of some help!
This is incredible! The textures and details are fantastic! I agree that trying to push the fish and figures would be a good idea and maybe making the middle ground/ background less crowded could help with that? But this looks amazing and I’m excited to see the finished piece!
I’d like to edit my response. A few people pointed out the flaws in what I’d said and I see that I was wrong. The vanishing points would be different distances apart when objects rotate or change orientation. It’s easy to see this when you use a Station Point to find the vanishing points. I hope I haven’t caused too much confusion.
Hey I've been trying to add foreshortening to my mannequins but it's just not working out the way I want it too I have been studying perspective for the past few months and I understand that the closer something is to you the larger it seems and that the further it is the smal.er it gets and I understand that forms overlap when foreshortened yet whenever I try it I can't get it right
Should I just stop trying and go back once I learn more about other fundamentals or is there something I'm missing if there any videos sites or anything to help learning this easier I would greatly appreciate any and all help
Al F
•
3yr
I'm having a hard time figuring out whether or not my landmark placements here are correct. I've attached a reference photo, the reference annotated with landmarks, and my attempt at the reference (obviously if the annotation is wrong, then my drawing will be wrong too). I'm focusing on the back mostly here, so really just looking at placement of the acromion process, scapulas, triangular expansion, 7th cervical vertebrae, iliac crest, sacrum (which I think is covered by the model's shorts).
Is there any placement here that is incorrect / needs to be shifted?
Asked for help
hello, i dont totally khow if im doing some problem, can i please get the good and the bad, and tell what i should do,
I’m pretty sure the distance between vanishing points should always stay the same. There’s a gif on Draw a Box that explains this https://drawabox.com/lesson/1/17/rotation (it’s a rotating box, where you can see the vanishing points moving with the box). I think the distance needs to remain the same or else it would be like using different camera lenses. For example, if you take a picture using a wider lens (the objects look more distorted), take a picture using a long lens and try to put them together, it’s very obvious there not part of the same picture (moderndayjames explains lenses briefly in one of his videos: https://www.youtube.com/watch?v=2XF5YuAK63I , about 4 minutes into the video). I tried to illustrate this using your example number 2, but more extreme. In my example, the green boxes look like they could be in the same scene and the blue boxes look like they could be in a different scene together. But together, the green and blue boxes have very different levels of distortions (because the vanishing points are not the same distance apart) so they don’t work together and make things look weird. Basically the lens stays the same, so the distance between the vanishing points stay the same. Hope this will be of some help!
(ps I’m not sure if this is the best way to explain it, or if my explanation is 100% correct, but I’ve heard a lot of people who have much more experience talk about how the distance between vanishing points stays the same in a scene)