Toxic Mushroom Designs Critique
2yr
David Ferencik
Hey, im an aspiring concept designer. Im looking for feedback on my latest designs for a personal project i'm working one. Please be as honest and brutal as possible.
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@liamrandall
Buy High DA PBN
Hey there, As an aspiring concept designer, seeking honest and constructive feedback is a commendable approach! I'd be more than happy to review your latest designs for your personal project. Rest assured, I'll provide you with honest and detailed feedback to help you improve and refine your work. Feel free to share your designs, and let's get started on the feedback process. Keep up the great work, and I'm excited to see your creativity in action!
@ntrigue
1yr
I do like your concept drawings, I like that you have scaled them to a human form, I would have to agree with Rebecca and Shelvs; they look realistic, but don’t really convey danger… other than size. (I wouldn’t want to get close to them). Very nice though. I can’t wait to see your changes.
Rebecca Shay
How in the world did you make them look so real? They look like photographs! Are they 3d models?
David Ferencik
Hi, indeed it is 3D (made in blender) using procedural textures, geomtetry nodes and sculpting :)
Shelvs Fleurima
Cool concept. The only thing I will say is while they look realistic, and it’s probably what a toxic mushroom will look like in real life. However when designing creatures it’s about giving people clues, and this ones don’t convey danger, or toxicity. you can use triangle shaped things ( pointy things) , colors: purple, green, fluorescent, and even mechanical repeated patterns that don’t usually happen in reality to convey danger.
Kim N.
11mo
Hi David! I love these concepts! If I may, I'd like to add a counter-point to Shelvs' suggestion here. I think that advice is great if you're just starting out and brainstorming concepts! I just don't think it's the right move to make in this case. It's pretty clear in these concepts so far that you're going for realism. So, I'd say really lean into that to push things further. I love that your notes already show some ideas on how these things grow and spread spores. And there's one that's been noted to be really toxic to breathe in. So maybe think more about the environments these grow in -- how do their environments factor into how they grow and reproduce? How bad can they get? Are the overpopulated in their respective environments or sparse? Are they parasitic? And most importantly, how are they dangerous to humans and how do their environments contribute to that? Those are some starting points to think about. Maybe in later iterations, you make speed paints/quick illustrations of these fungi in their respective environments that explores these questions and how they affects humans and wildlife! And play around with scale!! Hope this helps with your creative direction! Happy designing! 🥰
David Ferencik
Honestly this is some great advice, thankyou so much for taking the time. And thanks for the sketch, your awesome :)
Shelvs Fleurima
Think major shapes then details
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