Stone Golem design
3yr
David Schneider
Hi people!
I started a new personal project, a loading screen showing a scene from a boss battle of a fictional game. So I obviously need a boss, a giant one, so I decided for a stone golem. The eye is his weak spot.
Any feedback welcome, thank you!
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3yr
Hey David! You posted the first stone golem so thank you. I love seeing the exploration and great job on the finish. I know this is your own project so you must have had set ideas in mind for this guy- but I'm always an advocate for variation in exploration.
Especially for fantastical subjects like stone golems I think we'd be remiss not to explore what different silhouettes could look like based on different rock formations and foliage. I took some time to play with your shapes below. At first, I want to find fun shapes and push proportions. To take it further (I'd love to but I could work on stone golems forever) I would imagine different rocks and minerals to inspire both new silhouettes and internal details. There's so many different qualities of texture, pattern and form of rocks out there in the world!
I like paying homage to the classic stone golem but I would also take artistic liberties to push a few designs beyond it!
But again, it's your project and you know what fits best in your world- I'll always just tell people to explore either way. Great work!
Holy moly! It looks great! Only thing I can spot is that all your thumbnails look pretty similar one to another. I'm really curious how you could push these shapes in different ways because the result looks amazing! AWESOME! :D
@David Schneider I love the design and the idea behind it! The only thing I'd say is that I can't see much variation from your silhoutte "D" to the last one. I feel like you could push your iterations way more and with your skill you could get to an even cooler and more interesting shape design!
I recommend you that you watch last Proko video with @Scott Flanders about his ideation process and how he iterates on an idea. I hope this helps!
https://www.youtube.com/watch?v=Xgh1anSSZL0
I love it, the lighting from the eye, really brings out the vegetation on top.
It would be cool to see maybe a flower or a birds nest on top, to show it's protecting something, although the light from its eye really does make it feel like its a sentry already.
Really cool design!
I do like that during the procces you went more to a assymetric design but I feel like it could be even more eye popping if even more was put in, really go for more extreme shapes and maybe more negative space to make it stand on its own, a varaity of crystals or plants, maybe even some more artifacial constructs in the mix? or base it more on a certain enviroment to make it stand out more