Aidan McCulloch
Aidan McCulloch
Ottawa, Canada
Just a beginner, trying to dive more into the world of art!
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Steve Lenze
Well, to begin with, character design is really hard. It requires a lot of knowledge of anatomy, gesture, costume design, etc. etc. So, the first thing a character designer does is thumbnail sketches to work out their ideas. I did a couple to show you how they should look. I suggest you start there, and then do some more finished drawings based on your thumbnails. I hope this helps :)
Aidan McCulloch
thank you!! i’ll definitely do that today to get a real good idea of where i want this drawing to go!!
Antti Kallinen
I dont know anything about designing a character, but if you want to make a 4 armed humanoid torso i wouldnt spent too much time with anatomy. In reality it would have all the same parts that your arms have, so it would have another shouldergirdle, back muscles, penctoralis whatever. So I would either make the arms not "normal" or just make it look cool without too much tought in to anatomy. you could look for inspiration in animals/insects with multiple limbs. Also check characters like Goro from mortal kombat.
Aidan McCulloch
fair enough! thanks for the feedback and tips!!
Volker Wuyts
Hey, if you are trying to design characters with multiple sets of arms I suggest you have a peek at some Hindu deities. I think it will look aesthetically more pleasing if the lower set of arms connect higher up the torso closer to the upper set of arms, as if the shoulders are joint together and more in horizontal allignment. Other than that I can see some anatomical errors: the legs are too small, the head is too big and circle shaped and the torso doesn't taper enough towards the bottom. Other than that your off to a great start. Good luck. I didn't draw the attached images btw, it's just as example. Google image search for Hindu deities like Shiva etc..
Aidan McCulloch
thanks so much for the feedback and compliments!! will definitely check those out
Aidan McCulloch
added a new topic
Design Question
Hey everyone!! Here again to ask for some help. this time I’m in the middle of trying to design a new character. it’s my first one and im having some trouble with how the anatomy should be. I want it to be a 4 armed half human, half demon character, walking towards the viewer. im just wondering how to make the arms coming out the side look a bit more natural. my drawing is nowhere close to being finished so any tips or tricks to make this the best it can be, please let me know!! Also let me know if i should post this in the character design or anatomy topics. i’m a little nervous to put something in the wrong spot. Thanks in advance everyone!
Steve Lenze
Hey Aiden, I agree with @Jesper Axelsson critique 100%. This is a cool drawing, and welcome, look forward to seeing more drawings. Including what you have already been told, I wanted to talk about the pose. What you have is nice, but to add more gesture and drama, you could do a few things different. I did a quick sketch to show you what I mean, I hope it helps :)
Aidan McCulloch
i seriously appreciate the feedback @Steve Lenze. I cannot wait to implement these tips into my next drawing!! Thank you
Jesper Axelsson
Hi @Aidan McCulloch, cool drawing! I like how clear the story feels! It's great that you're posting. I think a lot of people feel nervous about making their first post, so you're not alone :) Getting feedback from others is really important. Keep it up💪 - I would highly recommend taking the Drawing Basics course. It will give you a strong foundation that will strenghten all your work, whether that's portraits, comics, landscapes or something else. And Stan seems to have put a lot of effort into making the course fun and motivating. Plus, it's still in the making, so if you keep up with the assignments you have the chance of getting feedback from Stan himself. - In your next drawing, try to look for rhythm between the lines. A curve going one way is followed by a curve going the other way, creating a back 'n' forth like rhythm, that leads the viewer through the drawing. Glenn Vilppu explains it in the beginning of this Drawing Demo by Glenn Vilppu. You might also appreciate checking out @Mike Mattesi's stuff. Looking forward to see more of your work :) PS. Try to hold your camera parallel to the artwork when taking the photo, to avoid distortions.
Aidan McCulloch
thank you so much @Jesper Axelsson!! I really appreciate the feedback and advice!! for the camera angles i was trying to avoid having a shadow on my paper. i was at work so the lighting isn’t always the greatest!! but still thank you so much!! i’ll be checking out the courses and artists you sent me right away!!
@dragonandballs
looks cool as hell, keep it up!
Aidan McCulloch
thank you so much! i can’t take full credit since i took reference from an artist on tiktok under the name roshan.__ !! but it was a lot of fun and can’t wait to do more and explore more character drsign
Aidan McCulloch
hey everyone!! i’ve recently joined Proko and have been nervous to make my first community post. i’ve been drawing consistently for a little over a year now and have started to break out into different styles. This is my first attempt at drawing a full body person and was wondering if i could get some advice on how i can improve it for the next one!! Anything from shading, like weight, anatomy, etc!! any and all critiques are welcomed!! I hope to post more in the future and am excited to improve!!
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