@kindred99
@kindred99
Earth
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Dermot
Can anyone explain a little about the 3D Model Inspector settings on the left and what they are used for? For example, Vertex Normals , UV Checker etc.
@kindred99
4mo
basically the base color/metalness etc.. shows some maps the 3d software uses to render a more realistic object (for examples the normal map display the directions normal vectors of the faces of the objects in order to improve the lighting of the render) the one you may be using a bit more is the wireframe mode which consist basically in a representation of just vertices faces and edges of the object and help you visualize how an object is from behind . the othering are really in depth for Graphics so I think it's better not write a wall of text but if you are interested dm me for more info! hope it cleared out a bit
@kindred99
great video, really cleared lot of doubts I had, looking forward to be critiqued in the upcoming videos! :D
@kindred99
hey Stan! here is my shot with the project, it's the first project I deliver on time ( bought the course in late December which is the date I started to draw ) I'm really hoping for a critique here. I would really appreciate some critique on the line weight too , I don't know if my lines are correct or if I'm missing something thank you and everyone who will comment, really loving the community so far!
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