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8mo
added comment inHow to Draw Cylinders and Ellipses
Are you sure the minor axis always aligns with the cylinder axle and goes through the 3D center? I've heard that before and thought it was weird, but when I looked it up, it sounded like it was an approximation that's only completely true when the axis/axle intersects the "center of vision".
Since people generally put their focal point/center of vision directly on what they're looking at, in real life it will probably always seem true. Same for if you're specifically calling this out in a demonstration, you'll probably put the circle/ellipse near the center of the camera's view. But if you have a cylinder closer to the edge and tilted, I believe they can get misaligned, even without lensing effects.
I originally learned some of this from Marshall's 1994 perspective series. Near the end of one part, in what I think was a Q&A, he mentions the minor axis doesn't always go through the center either, but it's "so close". Another source was the "Vanishing Point: Perspective for Comics" book, which says making the minor axis parallel to the axle is usually a good enough approximation, and much easier. So it's not usually important, but maybe it is if you're practicing drawing a bunch of arbitrary cylinders at various angles. It confused me for a while.