Activity Feed

Gwynn
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11d
added comment in7C: Major Assignment 1
Asked for help
I chose The hound of hound of baskerville and chapter 7 at random. Not much action in the chapter so I worked with what I had. Any suggestions on how I could improve these?

Gwynn
10d
I was not really happy with my thumbnails, so I did a lot more. I also tried to work digitally instead, and found it was a lot easier to move things around and play with light and shadow.
Mandy Valin
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18d
Asked for help
I chose the two minute one to finish, though I like the 30 second one (I like it enough that I didn’t even want to shade it lol)
Its really funny how the third one is looking right at us, and then looks away again on the next drawing. He is also more happy with life it seems!
Gwynn
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17d
Asked for help
Great exercise, I will try to remember to do it now and then. Pretty intense though, working with such focus for 2.5 hours. I feel totally drained. I like 30 min and 4 min. Kind of weird how the 2 minute one deviates so much from the others.
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5d
@Gwynn Your comment about the 2 minute one made me laugh out loud over here. It IS quite different. Your 30 minute drawing is absolutely stellar. Lost edges, 100 yard stare. It reminds me of a painting by George Tooker entitled the Subway. Also Lucian Freud and one of Philip Guston's more representational works.
Gwynn
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18d
Asked for help
It would be "fun" too see how many ways one could tell a story in this image, a bit like the comic 99 Ways to Tell a Story. But just by using light!
Gwynn
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20d
Asked for help
I must say the architecture was a bit tricky to understand. I just tried to draw what I saw. I could have darkened my cast shadows a bit. I really like that light values are perceived as dark in relation to lighter values. The dark around the horses in the demo video are perceived as black, even though they are light grey. It almost feels like a trick, because it is not possible to see that way in real life. We always see in full value range.
Gwynn
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22d
Asked for help
There we go! Fun exercise. I'm more of a high key guy though (good pick up line?)
Gwynn
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23d
Asked for help
I noticed when I was done with this and checked out the video one more time that I have only use three values, instead of four. I guess I made the challenge even more difficult in some ways. The first version was the hardest. It really goes against intuition to do white cast shadows, and that I guess is what is great with these kind of exercises.
Gwynn
•
25d
Asked for help
I wrote a few pages of journalism. Some of the stuff is private and I won't share, but some of it I would like to share. Maybe someone else has the same struggles as I do.
Here are a few points:
Digital or traditional, or both?
A constant battle for me is deciding if I should work digitally or traditionally. This has been a major concern for me since I started my art journey five years ago. If I could choose freely, without any outside force affecting me, I would choose traditional art in a heartbeat. But for some reason, I have this weird idea that I can't create my ideas with traditional mediums and that it is expected of me to work digitally.
Reasons why I think I need to work digitally and counters to that:
Reason 1: I am always in a hurry, I never think enough before I start painting. With digital paintings, I can always redo and add. I have thrown away so many traditional paintings because they were not well thought through, and I ran into issues that I could not fix.
Counter argument: If I put more time into the sketch and composition phase, thinking through the ideas properly, I can minimize the probability of running into major issues. I think working traditionally will strengthen me as an artist and let me create more interesting and original art.
Reason 2: To be able to work in the industry, I need to work digitally so that I can work fast and make changes that the client wants. If I work traditionally and need to change something late in the process, I am screwed.
Counter argument: Same as above, I just need to put more time into the ideation phase. And I need to understand which clients I will work with in the future. If it is concept art for games, then yes, working digitally is the industry standard. But maybe my future clients are somewhere else. Maybe I should work with clients that fit my style of working. First comes the art, and after that come the clients.
Reason 3: Digital art allows me to experiment without worrying about ruining anything.
Counter argument: I can always experiment on the side with traditional tools. It is a parallel process. I just need to think, this piece is for experimenting, and this piece is about implementing tools that I have learned from my experiments. It is a major issue for me that there are too many tools in digital programs and too many ways of doing things on the computer, and it is just a click away.
Reason 4: It is so easy to carry my iPad with me anywhere, and it has all I need to create a sketch or a final painting.
Counter argument: This is true, but it also falls into the above reason. If I am out and about, maybe I do not need to do highly rendered art but should instead try and capture what is around me, whether it is cafés, train stations, or waiting rooms. That I can do with a pencil.
There is one thing though that I will probably continue doing digitally, and that is refining sketches. Layers over layers, adjusting scale, perspective, and so on once the idea is set.
With this course and new motivation, I have come to the conclusion that I will work traditionally for my finished work, only using digital tools for the sketching phase.
I want to think more before I do
No more rushing through ideas, always being in a hurry. This has a lot to do with the discussion above. I think traditional art will help me slow down, and I hope this course will help me think more and paint less (sounds weird). I hate completing a piece of art and then thinking, If I had just put some more thought into it, or if I had explored more in the beginning. I know these thoughts will probably always be there, but I do not want to feel like I rushed a piece.
Not overworking my art
This also has to do with digital art versus traditional (it is getting tiresome, I know), but I always overwork my art when I work digitally. I never know when to stop. I think that is why so many new artists struggle with finding their style, because the options and brushes are too many. No wonder everyone is fixated on brushes in Photoshop, thinking that will fix the style issue. Style, I think, is about leaving things out and limiting yourself, not overpainting to find it. I am confident that traditional art will help me find my style. When I paint with watercolors, I almost always know when it is time to stop.
i feel what you way about working digitally!, i am just like you, but recently the rise of AI made me wonder: if i work trad, will people find my work more authentic, human. also i am realizing that to truly use fake gouache or pastel in procreate i have to know well the real media (i learned to hand letter in order to better use lettering fonts in comics. I'm going back to revisit some trad medias as soon as my health allows (right now it's digital or sketchbook and pencil or nothing as i cant sit at an easel or table.
Gwynn
•
3yr
Here's my submission. This odd little fellow is called "The crystal cruncher".
Enjoy! (sorry for repost, needed to do some adjustments)
/gwynn