Designing Large Scale Environments
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Marvel Artist Daniel Warren Johnson demos how an artist would tackle a large-scale location like Castle Doom in Latveria. He starts by creating thumbnails to explore bold shapes and compositions, ensuring the castle's silhouette stands out. Using a subtle two-point perspective, he then sketches the general shapes and refines details without overcomplicating the design. The key is balancing detail and simplicity, ensuring the composition reads well. Keep these tips in mind when drawing from life, and you'll improve your environment design skills!
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One of the world's most prominent character-based entertainment companies with more than 8,000 characters featured in a variety of media © 2023 MARVEL
Comic book writer and artist of DO A POWERBOMB, MURDER FALCON and EXTREMITY with Image comics, other works include BETA RAY BILL and more.
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