Training for Comics
5yr
Paul Olsen
Has anyone tried out "Training for Comics"? Pack nr1 consists of more than a houndred of these simple gesture stick men. Pack nr 2 is all about structure, and nr 3 is making a structured figure of the stick man. This is certainly nothing like Proko where you get valuable feedback from the proko staff, I'm afraid. "Training for Comics" offers very little theory, but shitloads of....well, training. I don't know if it would have made much sense to me if I hadn't done the "Figure drawing fundamentals" first. Or at least read some Loomis books. You are supposed to practice each pack for 2 hours a day for a month, before moving on to the next one. But with my carpal tunnel syndrome from hell, there is no way I can do that. But I am doing my best. For a beginner like me, it seems to me that these are really good exercises. I should probably have spent way more time practicing these basic skills before I dived right into the anatomy course. You can't go wrong with gesture and structure, right? Has any of you guys tried it? Any thoughts?
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TeResA Bolen
Hi @Paul Olsen. You mentioned "carpal tunnel syndrome from hell." I've had some experiece with having dreams snuffed out from repetitive motion injury, and have a number of friends who have had surgery for carpal tunnel, with great results. Have you gotten a reliable diagnosis, and second and third opinions? Since you wrote that you are a beginner, it's worth taking the steps to make certain that your art making doesn't aggravate the condition - i.e. figure out how to move your body, what muscles to use, and how to let all other tension go so that you don't get hurt any worse. Doing it now before you develop your career will save you a lot of heartache. Trust me, no matter how much pain you think you can endure, it's not sustainable over many years. Musicians often turn to Alexander Technique or Feldenkrais Method for help. @Ky Brabson wrote about physical therapy in a post about help for art injuries a while back. I hope you are able to find the help you need soon :).
Paul Olsen
5yr
@Teresa Bolen , I got it from playing the guitar (probably in combination with designing a CD cover, using the computer way to much). I have been playing for 30 years, so I thought I was passed that, haha! The pain started 2 years ago, but I probably had it way longer without realizing it. Surgery is not an option for me I'm afraid, since it is not in one particular spot but rather all over both arms. But I am able to function normally in my work and it is getting better, it just takes a LONG time..... And yes, I have seen a number of fysio therapists, doctors and witch doctors. As long as I am very careful with the guitar, touchscreens and keyboards (ups!), I am able to do pretty much anything else, to a certain extent.
Liandro
5yr
I never tried it, @Paul Olsen. Looking at it as a teacher, I think it doesn't look like a very effective learning method for one to follow: doing a "self-analysis" or a "self-critique" can be extremely hard for a beginner - sometimes, even advanced students and professionals find it difficult, that's why constructive feedback from someone else, preferably a more experienced one, is often so valuable and one of the best strategies to learn anything. Plus, if the pack has little theory, it probably won't help you get better at the fundamentals (which are the base for drawing any kind of variation for the figure, even stylized comic book characters). Best case scenario, it might help improve the observation, since it's pretty much about copying, analyzing visually and correcting based on what you see on the reference - but, from what I see in the image, even the reference drawings to copy from are not very good (they have wobbly lines and their structure is not strong). But I don't mean you shouldn't use it at all - if it motivates you to practice, it has its worthiness: it's getting you to draw something. So keep it up as long as you're having fun and you feel it's being helpful to you at that moment. But certainly make sure to reach out for other useful resources, especially ones that provide quality information on gesture, structure, proportion and anatomy, since these are the real fundamentals to draw any kind of figure. If you get good on these, you can always adapt them later for various styles, including comic book styles.
Paul Olsen
5yr
Great input, thanks!
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