general feedback on the character design
3yr
shivang thakker
hello, I have been practicing character art ,I was wondering if I can get some suggestion to enhance the design before finalizing the concept.
thank you
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3yr
Hey Shivang! Glad you're sharing.
I did a small drawover below considering design, but I think just simplifying the drawing could go a long way. (I know while we're thinking about the character it's tempting to add every detail we're imagining.) Try to make even your loose lines describe form and movement. For example, the hatching on the shoulder could be tweaked ever so slightly to indicate the true curvature of the form.
As for design, I underlined the words that stuck out to me so that I could be more intent on a direction.
First, I wanted to simplify the mechanical bits just so that the image could read clearer.
I noticed she has six eyes and thought that'd be a great opportunity to show how bored she is.
Given that having six eyes might be a defining characteristic, I wanted to be mindful of different ways I could integrate the eye motif throughout her design.
Contrast in design manifests in lots of different and interesting ways- but one note here is to contrast a simple and complex side in terms of silhouette. You can go onto contrast round against rigid lines or tall and short shapes. There's an inherent contrast with your character in that she is a cyborg with both organic and mechanical forms. The more we lock onto different ways to create contrast we can build interest more purposefully in our designs!
Great work and I hope this helps!