Spencer Owen
Spencer Owen
Earth
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Spencer Owen
TLDR: How to transition from editorial/film to character concept artist & how much time is given to turn around any work? I've been freelancing for a little bit - 3-5 years? I don't know how to define it neatly. Anyhow - that's largely been editorial and movie posters. Nothing crazy - some nice indie films. I want to make my way to games - particularly character/creature/prop/weapon concept art. I've been building my portfolio for such - but is there any tips you can give someone who wants to transition between these fields? One thing in particular I would like to know - for a good reference to practice by - how much time is given for any work to be produced?
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