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Pepijn Rietveld
Hey, nice clean work! Effort is 50% the battle, the other half is getting good reference and information... This is where it helps having lots of varied sources on anatomical reference, and ideally some 3d stuff as well (I personally use sketchfab.com a lot for this, but I also study autopsies and cadavers for cross reference and verification). The deltoideus group (it's a group), inserts at roughly 1/3 to 1/2 from the top of the humerus, on the lateral side (insertion area being about an inch long), very slightly more anterior than posterior. The bottom portion of the insertion is mostly taken up by the posterior head (scapular origin) and medial head (acromial origin) , the anterior head inserts a little higher (proximally) and tucks underneath the medial head. The deltoid thins out a lot before inserting however, and is partially squeezed between the biceps and brachialis and partially has some tendonous tissue connecting to the brachialis. So on the surface appearance, it'll look like it's inserting a little higher than 1/2 and a little closer to that 1/3. You can also google "humerus origins insertions", and it'll show you where each muscle generally goes on that bone, recommend doing this for the scapula and clavicula as well, to get a better idea of those. And as for the deltoid, pertoralis interaction, in that third image specifically. It's a tricky one, they can kinda blend with each other and with less muscular people, the clavicular gap between the pectoralis major and deltoideus anterior origins gets less visible. But the pectoralis major should get more space there, they overlap a little, but not that much. So you'd end up with a 'mostly' straight line between them. You can very roughly, in this pose (not always), draw a straight line between the top edge of the pectoralis major and the top contour biceps (with a dip where pectoralis major inserts, and bulging again at the biceps naturally). The deltoid 'sits' atop the the pectoralis major, but it doesn't droop and if there is little hypertrophy, it doesn't push it away as well (which can make some things very confusing some times, watch out for that!). It would be very close to the second image in form relationships, just from a different view and angle. But the pectoralis major still wants to go to it's anterior spot on the humerus, hugging around the biceps a bit (taking a little detour), but because the arm is rotated a bit, it is pulled up a bit more. So the deltoideus will remain mostly on the medial-anterior side of the arm and the pectoralis major will take up more space being stretched. This is where mostly knowing the direction of the arm is crucial, and then also figuring out the location and position of the clavicle is helpful. So you would first figure out where the clavicle is, then the rotation and angle of the humerus, and then connect all the muscles where they should go. This is also why internalizing the shape and proportions of all the bones in 3d can be super helpful, because you can use any landmarks to figure out the other relationships of bones and muscles in a pose and kinda determine what muscle you're looking at. But also why knowing only 2 muscles is not enough, because the biceps is also interacting here. I don't have my tablet here right now, so you'll have to do with a rough and shitty mouse paintover done in Photoshop, hopefully it clears it up a little though. There's actually a little hint in the reference, that's almost not visible in the image you provided due to compression. But you can see a little curved shadow near the clavicular deltoid origin, this tells you where the divide is.
Pepijn Rietveld
Here's a nice origins and insertions image vor the humerus and scapula btw, checked this one with some of the cadaver scans I've found on sketchfab, and it's really precise https://img.brainkart.com/extra/rLcJlhU.jpg
Jesper Axelsson
I´m very happy with this one :) I found it difficult to design the wrinkles of the thumb´s knuckle. If you have any tips, feel free to share.
Pepijn Rietveld
Nice, lines and contours are pretty good! The pose looks okay as well, just a little unclear on the size of what's being held, as it seems to be only between the thumb and index finger? In which case it would be an odd/unnatural way of holding it, with the index finger wrapped around. People usually hold stuff between the thumb and index finger, close to or all the way on the tip of the index finger and thumb, I feel. If it's between the other fingers as well I think, with the angle of the object, the ring finger would lift a little as well and be partially visible. The thumb is a little too short/small, actually, mainly because the first knuckle is slightly too high up, and the knuckle is too much 'inward' (lowering it in the picture plane, would pull it out a little more). So then the abductor of the thumb gets a little more mass. As for the folds, personally this just comes down to pulling it from my visual library of drawing lots of hands from reference and then drawing them from memory right after doing a few referenced studies to internalize it. Much like cloth folds, it's just too mind bogglingly complex for me personally, to fully understand how they exactly work and design them logically without simplifying them too much into an unnatural (and IMO cartoony) abstraction of a few simple contour curves.
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