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Natalia Gil
Natalia Gil
California
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Natalia Gil
Hi! My name is Natalia Gil. I am 24 years old and just recently graduated from the Academy of Art University for Visual Development. I am struggling the most with figuring out where to apply myself. I have always been interested in video game art but 3D is not my strength (although I am currently working on that). My focus in 2D art with photoshop and procreate. I am open to working with anything like props, environment, character, and even UI design. I would mostly like to know how to decide where to apply myself, and especially organize my portfolio.  Thank you for the opportunity! 
Antonio Stappaerts
Hey Natalia, You have a really fun style and sense of storytelling! Don't make the mistake of thinking you need to master 3D to work on video games. It's just a tool like anything else, and can help you with your ideation. But it's great ideas that are important! That said from what I'm seeing in this portfolio you tend to lean more towards designing for animation. Seeing what you can already do, I would consider gravitating towards a specialty. To increase your value as a designer and a creative thinker in the job market. This will attract recruiters and art directors to your portfolio. I would suggest you expand on your world building with that in mind and showcase what you love to do. On a techincal note, I think you can really benefit from improving your lighting and material indication skills. This will help you sell the believability (not realism) of your designs. That said, keep up the great work!
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