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@janndelapaz
@janndelapaz
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@janndelapaz
Hi Jeremy! I am graduating student, and I enjoy making 2d art. I also started making 3d sculpts recently.  I've been trying to get into the game industry, even as an intern or a junior artist. But my problem is that I just started building my portfolio. Furthermore, I've also recently received some rejection emails, and I am still sad about it.  So, I've been wondering what I should focus on in my portfolio since I like both 3d and 2d art.  But yes, here are some of my works though some of them are just studies.  Hope to hear your feedback soon! Sincerely,  Jann Dela Paz 
Jeremy Cranford
Hi Jann, Here is the best advice I can give you. 1 You have two big tasks after graduating. One is to find a way to feed yourself and pay your bill to live. The second job is to grow your art skills and improve your portfolio over time. Be kind to yourself if that doesn't happen right away. I think too many artists give up too quickly because their art doesn't monetize right away. If you stick with it, over time it will come. Until the quality of your work grows from student level to professional level you'll get a lot of rejections. We all get rejections all the time in our careers. It's something you have to grow thick skin towards and not let it discourage you. The other important thing I want you to do is to download 2D art and 3D rendered models of assets from the companies you want to work for. Place those images next to your images and pick out some things they are doing better than you at this moment and try to work for that until the art in your portfolio is as good as the art you see produced by the companies you want to work for. It takes time, patience, and a consistent work ethic.
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