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Rick M
•
3yr
added comment inIntroducing: Dark Mode
Hello Darkmode my old friend...
Rick M
•
3yr
DAY 3: GHOUL
Ok... I may have... just a teensy weensy little bit... added some practice on a female Écorché on this one :D
(A bit late, but after this, I should be on track with the potions eh?)
Rick M
•
3yr
Beauty is in the "Eyes" of the BEHOLDER ;) .... OK, quite late... I promise I'll catch up with the Ghoul and Potions ^_^
Rick M
•
3yr
New Generation Masters,
Good day!
My name is Rick, I am 31 yr old aspiring artist, hoping to get in to the video games industry in concept art. I mainly did art as a hobby, but found out about a couple of years ago after doing some freelance work (which I still do now), that there's still some hope for me to shift my career into art. Thus, for the first time, I am taking art and my art education seriously. Below is what I would hope to be answered/addressed from my post here.
Goal:
- To be a full time Concept artist - Characters & Creatures Designs w/ a stylized aesthetic (Blizzard, Riot, etc)
- To work in the video game industry (or animation/movies industry)
Hope for feedback:
- Please point out the strengths and weaknesses on my latest work posted. I have applied to them most of what I've learned so far, so it would be amazing for someone with significant experience (such as yourselves) to point those out.
- Recommendation(s) on how to resolve observed mistakes/weaknesses, and what other areas need to be improved would be immensely appreciated.
- Lastly, as I want to focus in concept art (mainly 2D), with a focus on Character/Creature design, what do you recommend I have included/shown in my portfolio to be a hirable candidate in this regard?
Thank you for your taking the time to read and answer my inquiries!
Best Regards,
Rick M