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@sarbearstare
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1mo
added comment inCritique - Collecting Masters
I am so friggin psyched for this class.
Asked for help
My biggest issue is that I have a hard time creating naturalistic scenes that make sense in perspective AND filling the scenes in with props and other things that make the scene look like it's part of an inhabited world. I've got a fairly good handle on the mechanics of perspective when it comes to building things from basic forms, but if I'm trying to draw anything natural looking, it just looks like a mess.
I do have a question about perspective in general. If you're making a checkered pattern on a floor, how do you know for absolute sure if the tiles are a square? I haven't found a method for determining where to put the gift 2 horizontal lines in 1 point perspective that will ensure that the division of space on the floor will end up being perfect squares if seen from above.
Okay. Artists. For humans, My inspirations are Kim Jung Gi, Karl Kopinski, and TomFoxDraws. For natural landscapes in perspective, there's Charles Robinson, Ivan Bilibin, Kawase Hasiu, Virginia Sterrett, Moebius, Maurice Noble, and Phil de Guard. (The last two are kind of nuts because their drawings are kind of wack, but they also still make sense.)