Gerald Kelley
Gerald Kelley
Chicago, IL
Game Developer: Technical Artist @ Zynga
Activity Feed
Eugen Ganscha
My drawing of Morgan, I'd really appreciate some feedback on this one because I took my time with it. I tried to incorporate the feedback I received on my last drawing and really focus on avoiding at least the more glaring proportional mistakes I made before.
Gerald Kelley
Proportions are looking good! The two things I would look to improve upon with this one is upping the contrast, and softening the planes of the nose. Every time I think I'm getting close to finishing a drawing, I hear an old teacher talking to me, "Make your darks darker and your lights lighter." Almost every darn time, it makes my drawing way better. :) Second, the planes of the nose are way to sharp, and don't look natural. Specifically the top plane is flattened out too much, and the left wing has too sharp of an edge to it. It's great that you're getting those shapes in to inform your values! Just be careful of those edges. Keep it up!
Abhishek Kumar
Hey everyone i am a beginner artist from India and here’s my recent portrait drawing which I learned from Proko ,the portrait drawing fundamental series. It would be really nice to get some feedback’s/critique from you guys and I am really looking forward to make some friends over here too.
Gerald Kelley
Looking good! If you are a beginner, this is an excellent start! Proportions of the face are looking pretty good. I can't quite tell if you want to do line art, or realistic shading, but there are definitely good ways of doing both at the same time. Just be conscious of what you want with your drawing. For years, I just kind of accidentally did both and I don't think I did that well, to be honest. Areas of improvement are definitely the neck and shoulder. It's so easy to spend all of your time on the face and kind of lose motivation when you get to these other areas, but these other areas are also very important to get right. Specifically, the shoulder lacks spacial definition and got kind of flat, and the neck feels elongated. I think I needed to see where the neck meets the chest on the left edge. It looks like it continues a little too far to be real.
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