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On Giving and Receiving Critiques
5yr
Laura W
Seeking feedback is necessary for artistic growth, but it is also possibly the hardest thing to find reliably. Good teachers and excellent peers can lead you on the path to having a thorough understanding of your craft. Being a helpful teacher yourself is another acquired skill-set. How do you know when you have helpful advice, or just a personal preference? It’s worthwhile to make the effort to be a helpful peer to your fellow artists. You’ll make good connections, broaden your appreciation for different art and ideas, and strengthen your understanding of art concepts by verbalizing them to others. === HOW DO I GIVE A GOOD CRITIQUE? === A good critique tries to consider the artist and their goals. Give context for your opinions, and try to be objective about what is technical vs. your own personal tastes and biases. Ask artists what they want to improve on, and be curious about their interests. Try to frame things positively, and push people to have hope and want to work hard. “I like this pose, but the shoulder is looking dislocated. You might need to move it forward to make it feel more natural, like in this reference.” “There’s a ton of detail going on here, but it can be better to have a few places of lower detail to balance out the composition, here’s an example.” “What sort of art do you admire? I feel like you are aiming for this style, but knowing more about your goals might help us give advice.” === WHAT ARE EXAMPLES OF BAD CRITIQUES? === Bad advice does not consider the person receiving it. Critiques shouldn’t be designed to crush someone's spirit or make them feel hopeless. If something just isn’t your thing, it may be better to let people comment who are more experienced and interested in that area of art. Even if someone is picking up concepts slowly or getting frustrated, it’s not an open invitation to treat them poorly. “There is nothing I can say to you other than read lots of Loomis books.” “Stop drawing anime.” “Fan art is unoriginal.” “This style is a fad that will go away, you should just do something else.” “You just need to try harder.” “You’re too much of an amateur for me to even start critiquing” === HOW DO I GET USEFUL FEEDBACK ON MY WORK? === Help us cater to your artistic needs and goals. When posting work, consider including this information for context: - Tell us what your objectives where with the piece you want critiques. - Share anything you were struggling with while you were working on it. - Tell us what your goals are as an artist. Are you a hobbyist learning landscapes for fun? Putting together a portfolio to get into art school? A professional refining your skills in a certain area? - How long have you been practicing this form of art? - Who are some artists you admire who's style you strive to have in your own work? === HOW SHOULD I RESPOND TO CRITICISM? === There are a lot of ways you can respond. Generally, it is polite to show that you appreciate that someone took the time to give you feedback on your work. It’s important to keep in mind that critiques on your work aren’t personal attacks. Feedback is meant to help you see things from a different point of view. An artist might be trying to guide you away from mistakes they feel they made in the past. Arguing with the person critiquing you won’t be productive. It is their opinion based on their knowledge (or lack thereof). Think of them as simply opinions intended to help you out. You don’t have to accept every critique that comes your way, especially if the critique is subjective rather than objective. With time and experience you’ll have a better understanding of where you want to go with your work. Try to keep an open mind, but also have confidence to shed advice that doesn’t serve you. If someone is being hostile and rude or is actively trying to discourage you, report it. === KEEPING YOUR EGO IN BALANCE? === Egos come with being an artist. It is just a fact. If you didn't feel good about your work and didn't enjoy creating it, why would you do it? The sense of accomplishment is a great feeling, and you SHOULD feel good about the hard work you do. In communities, it’s easy for egos to get a little out of control. When a bunch of artists in a room, each with their own opinion of what is good art and what isn't is always bound to lead to a bit of head butting. This is a community that is meant to be friendly and helpful. Be proud of yourself, be proud of the work you do, but keep it in check. Be respectful to your fellow artists who are different from you. As much as possible, be open to criticism from people of various skill levels. Whether you choose to use them or not is up to you, but be open to the fact that they're going to happen. If you accept them with courtesy and grace, and maybe try to learn a bit from them and open your mind, you will help make this a strong community. If you choose to disregard everyone who gives you advice because you consider yourself better than everyone here, then this is not the community for you. Finally, people who post rude, off point or otherwise useless comments posed as criticism will be penalized by the mods. If you see posts such as this, use the "Report" feature to get the attention of the moderators. === WAIT, WHAT IF I THINK I SUCK? === Everyone has to start somewhere! Art takes hard work, and it doesn’t help to get down on yourself. Being humble is fine, but remember that having a little confidence is sometimes needed for motivation. Believe that you are worthy of kindness and that your art has value, even if it's just to you. Find enjoyment in learning and studying, it’ll guide you through the times when you are getting down on yourself. Just remember, begging (or demanding) praise, attention, or sympathy won’t generally go over well with your peers. Wanting to work hard is what gets you support. Embrace your work ethic and show effort whenever you can.
All posts
Newest
khyeir
4mo
Hey artists, I’m new to the site. I’ve quickly realised that even if my skill level may be decent, that says nothing on my ability to articulate issues in a piece or give knowledge-based critique. Most of my instincts are…”that line could be nudged to the right” rather than an explanation of the core issues. One day I’ll get there.
Ho Sai Fong
Asked for help
Hello all! I am new to this forum. Are there any critiques for the work I upload? Numerous thanks!
Christopher Beaven
I created a video on giving and getting feedback for artwork and I wanted to post it here to help others with giving and receiving critiques. I hope it helps! https://www.youtube.com/watch?v=WR_5dha3VRs
Armando
3yr
Asked for help
Hi guys, I've got a question for you, one that has less to do with technique and more to do with a practical use of space I guess... I've started exercising with 30 sec and 2 mins gesture sketches but I always find myself being unable to fit more than one pose sketch per page (I use a 'normal' A4 blank notebook and an HB pencil). Should I try and draw smaller sketches or maybe use bigger sheets? Or am I simply overthinking a trivial issue? (my fear is that by not using space on the page properly I don't get to draw as much... I guess) In any case, I'll be thankful for any response. Bye :)
Christopher Beaven
I would suggest to get larger paper. For gestures, going bigger is always better. This way you can use your entire arm and get used to the fluid motion of the body. I would suggest a pad of 18x24 newsprint and play around on that with filling the whole page with one figure or multiple figures. Not only does it help with your gestures but it's a good workout for your arm!
Chris
3yr
My 30 second gestures improved when I started drawing smaller figures. I think it's helpful to practice both larger and smaller sketches. Maybe save your larger sketches for longer studies.
Sam Guss
3yr
Thank you for this. As someone who just submitted my first pieces in a contest challenge, I used the basis of this in telling people up front what type of feedback and critique I was looking for, and where I was in my art journey and thinking of the direction I'm going. I couldn't or wouldn't have included that information originally if I had not read this great article. So anyways, thank you.
Răzvan C. Rădulescu (razcore-rad)
I think someone should open a topic on "Asking for Critiques" because it's something usually overlooked and students usually leave out context and other important details that hinder our ability to give helpful feedback. For example someone might post a picture of their character and ask something generic like: "What do you think? How can I improve it?". That's just going to invite generic responses as well or maybe even worse, someone might assume background for the character and give bad feedback because we're left guessing.
Matthew K
4yr
I think this is a great subject to bring up early in the developing community. Here are a couple of points that while touch on many of the other excellent comments here, I wanted to suggest as well: I always use the terms "critique" or "feedback" because I think the use of "criticism" is inherently negative. You can often have a sense of the individual's skill level by the piece they are sharing. I try to gear my feedback to the level of the person's ability to understand and apply to their work. Unless they are clearly an experienced artist I don't go beyond two or three suggestions/issues at a time or it can be overwhelming. If they post more than one piece at a time, grouping clear habits or issues together can be very helpful (e.g. tend to use to big a value range, need to look at contrast control, perspective is off, etc...). Keep it professional, helpful, and succulent. Think about it as if you were giving feedback to your boss, not an internet rando. If you are aware of a resource that could help the person, such as a book, artist, YouTube/Skillshare channel, point them to it. And something that I think can easily be forgotten is to give positive feedback. It's not just to make the person feel good, but knowing what you was done well is of equal value. We can forget to include this and I like to start and end a critique with positive feedback.
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